'Kapkan had the 4th weakest win ratio and 2nd lowest pick rate,' the post reads. The patch notes also detail why these operators were buffed in the first place.
'This range will let you jam larger areas around walls as well as reinforced ones, as well as making it almost impossible for drones to jump through,' Ubisoft says. It's been increased 50% from 1.5 meters of radius to 2.25. Mute has also been given a sizeable buff to his signal disruptor. The red laser's intensity has also been reduced, making it harder to spot, and Ubisoft have even turned down the aural cues when it's deployed.
After today, that red screw is gone and you're free to position the mine at any height. Previously, it could only be placed at a particular height and had a red screw that stuck out of the opposite wall giving attackers a pretty clear indication that a trip mine was waiting for them. Oh, and if you shoot your team too many times Ubisoft might ban your ass now too.ĭefending is going to get a lot more interesting now that Kapkan's trip wire gadget can be placed at any height along a doorframe. If you like to play Kapkan or Mute in Rainbow Six Siege, I have some great news for you: both are being buffed in today's Update 3.3.